Many more items are possibly not in the game or cannot be found in their proper locations see here for SCP: CBs items and locations including all item abilities. This item provides a code to a gate in heavy containment that provides a short cut through maintenance tunnel (which also appears to be missing) and this code changes per map layout and per game hence its importance. Another item that is not found yet and would go unnoticed but has importance is the documents to SCP 372 found in its containment room in light containment. examples of this include gas masks that can be found in various places (I was only able to find 1 in the entirety of light containment). I have played a lot of SCP: CB and other SCP games a long time ago when they came out and up until now knowing everything in game, all rooms, SCPs, item’s locations and shortcuts/tricks that can be found and learnt in SCP: CB and read about many of the SCPs on the website.īut more to the point, In SCP: Labrat I found that some items are not located in the same places as they should be or maybe are not added in yet not too sure but is worth scoping over. If the game is not intended to be the same, then skip to next part. (I Have already made changes to this discussion a lot and added or altered paragraphs for certain bugs and ideas so double check for those)Īssuming that the game is meant to be close to or similar to SCP: CB, this first part includes some things worth fixing or checking that they function normally. (Each time a new update is added I am more than happy to test what was fixed and update this discussion accordingly)
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